Conor McDonagh Rollo

SOFTWARE DEVELOPER

conormcdr@gmail.com
089 441 6763
Carlow Town, Co. Carlow, Ireland
conormcdr.com

SUMMARY

A recent BSc (Hons) Computer Games Development graduate, equipped with expertise in C#, C++, Java, Python and more. Successfully delivered production-quality code and consistently maintained high unit test coverage across all projects. Recognized for adaptability, collaborative spirit, and effective communication skills. Actively pursuing a Software Engineering role to contribute to innovative and scalable solutions.

TECHNICAL SKILLS

Languages

  • C/C++
  • C#
  • Java
  • Python
  • SQL
  • LUA
  • JavaScript

Tools & Frameworks

  • Git, Microsoft Office
  • OpenGL, Docker
  • Selenium, QT
  • Google Test, .NET Core
  • Unity, Nunit, Junit
  • Gradle, Flask, Pandas
  • Pytest, SQL-NET
  • ServiceNow(backend), F5

Other Skills

  • Cloud/DevOps: AWS, Kubernetes, Docker, Jenkins, ServiceNow(frontend)
  • Testing & Agile: Unit Testing, Test Automation, Jira, Rally, Agile Scrum
  • Soft Skills: Team Collaboration, Customer Service, Communication, Adaptability

EXPERIENCE

Junior Game Programmer @ Viridian Software

DCU Alpha, Dublin

July 2024 – December 2024
  • Developed and maintained internal tools and game features in C#.
  • Authored 100+ tests maintaining 70% code coverage at all times.
  • Took part in porting multiple games to console platforms utilizing Python, C/C++, GDK, NDK.
  • Helped ship Slay The Princess to Xbox/Playstation/Switch.

Intern Automation Test Engineer @ UNUM

Carlow Town, Carlow

March 2023 – August 2023
  • Acquired practical experience in automation testing and agile workflows.
  • Utilized Selenium to build automation tests for a Java based webapp.
  • Recorded test results from AWS, logged bugs accordingly, and delivered daily/weekly updates to the department.
  • Collaberated with other Interns to automate the retirement of load balancing pools on F5 through ServiceNow.
  • Engaged in daily standups and retrospectives.

Sales Assistant @ Tesco

Portlaoise, Laois

March 2020 – April 2021
  • Delivered frontline customer service during peak periods including Christmas.
  • Managed POS systems, restocked and organised inventory, and assisted with customer complaints.

Traffic Controller @ G4S

Kildate Village, Kildare

September 2019 – March 2020
  • Managed vehicular and pedestrian traffic, including directing drivers to overflow carparks during Christmas.
  • Maintained effective communication with drivers and coordinated with my team over the radio.
  • Communicated incidents/accidents to the security team, following the correct procedures.

EDUCATION

BSc (Hons) In Computer Game Development

South East Technological University, Carlow

GPA: 2.1 Honours

Relevant Modules:

  • Networking, Data Structures & Algorithms, Artificial Intelligence
  • Bias in Computational Systems, Web Development & Databases
  • 3D Graphics, Agile Software Development, UI Programming
  • Assembly Programming, Maths
2020 – 2024

Final Year Project

Utilized C and C++ with OpenGL to build an inheritence and polymorphism based game engine targetted towards building games easily even in an environment without a GUI. The engine included primitives and base classes for you to build from, e.g. GameObject, Terrain, Input. The shiny feature was the automatic terrain generation tool, which utilized noise octaves and a detail value to generate levels according to your parameters.

References available upon request